Andrey Smirny’s play with various facets of his work results in continually exciting illustrations. He will experiment with anything from animation to 3D digital rendering or drawing in a simpler, more icon-like, linear style.
As Andrey talks about below, he approaches each new project with a fresh perspective; he decides the best way of working with every new commission.
The result is an assortment of work that is fun and diverse yet still nicely tied together by his angular drawing style.
I’m working in many mediums within design and illustration and, as a result, widening my interests constantly. Sometimes it results in nothing but a pile of half-finished work, both done with others and by myself—but one thing at the time.
With my illustrations, I use a different approach from project to project, whether it’s animation, 3D, vector or a mix of all these; I start with imagery or a number of ideas, and end with a finale that is fun and delivers a visual story. The rest is more or less is just experimenting with tools and techniques.
I completely switched to freelance a year and half ago, and my workplace has been quite exotic since then (from a Portugese cafeteria with an ocean view to overnight buses from Portland to San Francisco).
© Andrey Smirny, 2016